Functionally, however, it's on par with the Windows version.īased on the system requirements, it should run on systems as low-end as the late-model MacBook Air (it requires at least four logical cores, which rules out the old models using the Intel Core 2 Duo). It also supports native GPU acceleration. It adheres to system-specific conventions - preferences under the application menu rather than the edit menu as they are in Windows, support for dark mode in High Sierra, extensive Touch Bar integration, Javascript rather than VBA for scripting, and so on. What that means in practice is that it looks and feels like a native Mac OS application. Instead it's built from a separate and newly developed code base. The difference this time is the Mac version isn't a warmed-over Windows application.
18 years on, the company is bringing it back simultaneously with the release of its latest Windows update, CorelDraw Graphics Suite 2019, and its debut into the web app world. Corel surrendered to the inevitable and dropped its Mac version of the CorelDraw products in 2001.